Othello-CLI
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Game
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Agents
Othello-CLI
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Index
Symbols
|
A
|
B
|
C
|
D
|
G
|
H
|
I
|
L
|
M
|
N
|
O
|
P
|
R
|
S
|
V
|
W
Symbols
--black <agent>
command line option
--help
command line option
--version
command line option
--white <agent>
command line option
-b <agent>
command line option
-w <agent>
command line option
A
Agent (class in othello.agent.base)
apply_move() (othello.game.game_state.GameState method)
B
Board (class in othello.game.board)
board (othello.game.game_state.GameState attribute)
BoardSizeError
C
col() (othello.game.point.Point property)
command line option
--black <agent>
--help
--version
--white <agent>
-b <agent>
-w <agent>
count_discs() (othello.game.board.Board method)
current_player (othello.game.game_state.GameState attribute)
D
Disc (class in othello.game.disc)
G
GameState (class in othello.game.game_state)
get_disc() (in module othello.game.disc)
get_valid_moves() (othello.game.board.Board method)
H
Human (class in othello.agent.human)
I
InvalidDiscPlacementError
InvalidInputError
InvalidMoveError
,
[1]
is_over() (othello.game.game_state.GameState method)
is_pass (othello.game.move.Move attribute)
is_play (othello.game.move.Move attribute)
is_resign (othello.game.move.Move attribute)
L
last_move (othello.game.game_state.GameState attribute)
legal_moves() (othello.game.game_state.GameState method)
M
Move (class in othello.game.move)
N
new_game() (othello.game.game_state.GameState class method)
notation_to_move() (othello.agent.human.Human static method)
NotationError
O
othello.agent.base (module)
othello.agent.human (module)
othello.agent.random_bot (module)
othello.game.board (module)
othello.game.disc (module)
othello.game.game_state (module)
othello.game.move (module)
othello.game.player (module)
othello.game.point (module)
other() (othello.game.player.Player property)
P
pass_turn() (othello.game.move.Move class method)
place_disc() (othello.game.board.Board method)
play() (othello.game.move.Move class method)
Player (class in othello.game.player)
Point (class in othello.game.point)
point (othello.game.move.Move attribute)
point_to_notation() (othello.agent.human.Human static method)
R
RandomBot (class in othello.agent.random_bot)
resign() (othello.game.move.Move class method)
row() (othello.game.point.Point property)
S
second_last_move (othello.game.game_state.GameState attribute)
select_move() (othello.agent.base.Agent method)
(othello.agent.human.Human method)
(othello.agent.random_bot.RandomBot method)
size (othello.game.board.Board attribute)
V
validate_input() (othello.agent.human.Human static method)
W
winner() (othello.game.game_state.GameState method)
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